Files
PyTaikoGreen/Scripts/entry/entry.lua
T
2026-07-17 13:03:07 -04:00

133 lines
5.8 KiB
Lua

Entry = {}
Entry.__index = Entry
function Entry.new()
local self = setmetatable({}, Entry)
tex.load_animations("entry")
self.bg_flicker = tex.get_animation(1, "entry")
self.side_select_fade = tex.get_animation(0, "entry")
self.bg_flicker:start()
self.text_question = text.create_text("entry_question", { 255, 255, 255, 255 }, { 0, 0, 0, 255 }, false, 4, -1)
self.text_cancel = text.create_text("entry_cancel", { 255, 255, 255, 255 }, { 0, 0, 0, 255 }, false, 4, -4)
self.bg_bg = tex.load_texture("entry/background/bg")
self.bg_tower = tex.load_texture("entry/background/tower")
self.bg_shops_center = tex.load_texture("entry/background/shops_center")
self.bg_people = tex.load_texture("entry/background/people")
self.bg_shops_left = tex.load_texture("entry/background/shops_left")
self.bg_shops_right = tex.load_texture("entry/background/shops_right")
self.bg_lights = tex.load_texture("entry/background/lights")
self.ss_box_top_left = tex.load_texture("entry/side_select/box_top_left")
self.ss_box_top_right = tex.load_texture("entry/side_select/box_top_right")
self.ss_box_bot_left = tex.load_texture("entry/side_select/box_bottom_left")
self.ss_box_bot_right = tex.load_texture("entry/side_select/box_bottom_right")
self.ss_box_top = tex.load_texture("entry/side_select/box_top")
self.ss_box_bottom = tex.load_texture("entry/side_select/box_bottom")
self.ss_box_left = tex.load_texture("entry/side_select/box_left")
self.ss_box_right = tex.load_texture("entry/side_select/box_right")
self.ss_box_center = tex.load_texture("entry/side_select/box_center")
self.ss_1p = tex.load_texture("entry/side_select/1P")
self.ss_cancel = tex.load_texture("entry/side_select/cancel")
self.ss_2p = tex.load_texture("entry/side_select/2P")
self.ss_1p_highlight = tex.load_texture("entry/side_select/1P_highlight")
self.ss_1p2p_outline = tex.load_texture("entry/side_select/1P2P_outline")
self.ss_cancel_highlight = tex.load_texture("entry/side_select/cancel_highlight")
self.ss_cancel_outline = tex.load_texture("entry/side_select/cancel_outline")
self.ss_2p_highlight = tex.load_texture("entry/side_select/2P_highlight")
self.ss_footer = tex.load_texture("entry/side_select/footer")
self.ss_footer_left = tex.load_texture("entry/side_select/footer_left")
self.ss_footer_right = tex.load_texture("entry/side_select/footer_right")
self.global_player_entry = tex.load_texture("entry/global/player_entry")
return self
end
function Entry:update(current_ms)
self.bg_flicker:update(current_ms)
self.side_select_fade:update(current_ms)
end
function Entry:start_side_select()
self.side_select_fade:start()
end
function Entry:restart_side_select()
self.side_select_fade:restart()
end
function Entry:get_side_select_fade()
return self.side_select_fade.attribute
end
function Entry:draw_background()
tex.draw_texture(self.bg_bg)
tex.draw_texture(self.bg_tower)
tex.draw_texture(self.bg_shops_center)
tex.draw_texture(self.bg_people)
tex.draw_texture(self.bg_shops_left)
tex.draw_texture(self.bg_shops_right)
tex.draw_texture(self.bg_lights, { scale = 2.0, fade = self.bg_flicker.attribute })
end
function Entry:draw_side_select()
local fade = self.side_select_fade.attribute
tex.draw_texture(self.ss_box_top_left, { fade = fade })
tex.draw_texture(self.ss_box_top_right, { fade = fade })
tex.draw_texture(self.ss_box_bot_left, { fade = fade })
tex.draw_texture(self.ss_box_bot_right, { fade = fade })
tex.draw_texture(self.ss_box_top, { fade = fade })
tex.draw_texture(self.ss_box_bottom, { fade = fade })
tex.draw_texture(self.ss_box_left, { fade = fade })
tex.draw_texture(self.ss_box_right, { fade = fade })
tex.draw_texture(self.ss_box_center, { fade = fade })
self.text_question:draw({
x = -self.text_question.width / 2,
fade = fade,
})
end
function Entry:draw_side_select_buttons(side)
local fade = self.side_select_fade.attribute
tex.draw_texture(self.ss_1p, { fade = fade })
tex.draw_texture(self.ss_cancel, { fade = fade })
tex.draw_texture(self.ss_2p, { fade = fade })
if side == 0 then
tex.draw_texture(self.ss_1p_highlight, { fade = fade })
tex.draw_texture(self.ss_1p2p_outline, { mirror = "horizontal", fade = fade, index = 0 })
elseif side == 1 then
tex.draw_texture(self.ss_cancel_highlight, { fade = fade })
tex.draw_texture(self.ss_cancel_outline, { fade = fade })
else
tex.draw_texture(self.ss_2p_highlight, { fade = fade })
tex.draw_texture(self.ss_1p2p_outline, { fade = fade, index = 1 })
end
local cancel_info = tex.get_texture_info("side_select", "cancel")
local text_x = cancel_info.x[1] + (cancel_info.width / 2) - (self.text_cancel.width / 2)
local text_y = cancel_info.y[1] + (cancel_info.height / 2) - (self.text_cancel.height / 2)
self.text_cancel:draw({ x = text_x, y = text_y, fade = fade })
end
function Entry:draw_footer(p1_joined, p2_joined)
tex.draw_texture(self.ss_footer)
if p1_joined and p2_joined then
-- both players joined, no footer sides
elseif not p1_joined and not p2_joined then
tex.draw_texture(self.ss_footer_left)
tex.draw_texture(self.ss_footer_right)
elseif p1_joined then
tex.draw_texture(self.ss_footer_right)
else
tex.draw_texture(self.ss_footer_left)
end
end
function Entry:draw_player_entry()
tex.draw_texture(self.global_player_entry)
end