CameraCloud = {} CameraCloud.__index = CameraCloud function CameraCloud.new() local self = setmetatable({}, CameraCloud) self.fade_in = tex.get_animation(32, "title") self.fade_in:start() self.text_fade = tex.get_animation(33, "title") self.text_fade:start() self.move_up = tex.get_animation(34, "title") self.move_up:start() self.breathing = tex.get_animation(35, "title") self.breathing:start() self.t_cloud = tex.get_texture("title/camera/camera_cloud") self.t_cloud_text_1 = tex.get_texture("title/camera/camera_cloud_text_1") self.t_cloud_text_2 = tex.get_texture("title/camera/camera_cloud_text_2") return self end function CameraCloud:update(current_ms) self.fade_in:update(current_ms) self.text_fade:update(current_ms) self.move_up:update(current_ms) self.breathing:update(current_ms) end function CameraCloud:draw() tex.draw_texture(self.t_cloud, { scale = self.breathing.attribute, center = true, y = self.move_up.attribute, }) tex.draw_texture(self.t_cloud_text_1, { scale = self.breathing.attribute, center = true, y = self.move_up.attribute, fade = math.min(self.fade_in.attribute, 1 - self.text_fade.attribute), }) tex.draw_texture(self.t_cloud_text_2, { scale = self.breathing.attribute, center = true, y = self.move_up.attribute, fade = math.min(self.fade_in.attribute, self.text_fade.attribute), }) end