Files
PyTaikoGreen/Scripts/background/bg_objects/donbg/5.lua
T
2026-05-11 11:26:43 -04:00

50 lines
1.5 KiB
Lua

local DonBGBase = require("background/bg_objects/donbg/base")
DonBG5 = setmetatable({}, { __index = DonBGBase })
DonBG5.__index = DonBG5
function DonBG5.new(index, player_num, path)
local self = setmetatable({}, DonBG5)
local base = DonBGBase.new(index, player_num, path)
for k, v in pairs(base) do
self[k] = v
end
self.bounce_up = tex.get_animation(4)
self.bounce_down = tex.get_animation(5)
self.bounce_up:start()
self.bounce_down:start()
self.adjust = tex.get_animation(8)
self.overlay_texture = tex.get_texture_info(self.name, "overlay")
self._id_overlay = tex.get_id(self.name, "overlay") or 0
return self
end
function DonBG5:update(current_time_ms)
DonBGBase.update(self, current_time_ms)
self.bounce_up:update(current_time_ms)
self.bounce_down:update(current_time_ms)
if self.bounce_down.is_finished then
self.bounce_up:restart()
self.bounce_down:restart()
end
self.adjust:update(current_time_ms)
end
function DonBG5:draw_textures(fade, y, frame)
for i = 0, 5 do
tex.draw_id(self._id_bg, {
frame = frame,
fade = fade,
x = (i * self.bg_texture.width) + self.move.attribute,
y = y
})
tex.draw_id(self._id_overlay, {
frame = frame,
fade = fade,
x = (i * self.bg_texture.width) + self.move.attribute,
y = self.bounce_up.attribute - self.bounce_down.attribute - self.adjust.attribute + y
})
end
end
return DonBG5