From f93a063a4a46564a5099bd3e0311fafc3469f731 Mon Sep 17 00:00:00 2001 From: TaikoZhong <108016253+GanYiZhong@users.noreply.github.com> Date: Fri, 11 Sep 2026 02:12:36 +0800 Subject: [PATCH] Dan gauge: one 21 px cell per bar piece, anchored on the cell grid The dan gauge fill pieces were 12 px wide at x 726 while the border's cell grid is 50 x 21 px from x 738; make the bar one cell wide at 738 so the engine's per-cell stretch lands on the grid, and centre the 32 px gauge-up glow on its cell (733). Co-Authored-By: Claude Fable 5.1 --- Graphics/game/gauge_dan/1p_bar.png | Bin 112 -> 121 bytes Graphics/game/gauge_dan/2p_bar.png | Bin 112 -> 121 bytes Graphics/game/gauge_dan/texture.json | 8 ++++---- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Graphics/game/gauge_dan/1p_bar.png b/Graphics/game/gauge_dan/1p_bar.png index a398ee88cbec6cbc6a660c964730a066de256075..9b9e6ee045cc38be929619f55e77ca543324540c 100644 GIT binary patch literal 121 zcmeAS@N?(olHy`uVBq!ia0vp^qCl*~!3HEZWK3!XQVyOjjv*Cu-kx#fWl#`cK6pvI z>%;pu9CF+EC-pT%7JuVNv#Oc(Nyg&pl;;OlF0*0xGkt1VuuAiMW3X=}-yHd+;s%;pu9CF+EC-pT%7JuVNv#Oc(Nyg&pl;;OlF0*0xGkt1VuuAiMW3X=}-yHd+;s