From b50605c3f17f8cca576d441eac4b9a37c8992eb9 Mon Sep 17 00:00:00 2001 From: TaikoZhong <108016253+GanYiZhong@users.noreply.github.com> Date: Tue, 8 Sep 2026 20:29:09 +0800 Subject: [PATCH 1/2] gauge: align the cell fade-in sprite with the bar 1p/2p_bar_fade was a 24 px (two-cell) sprite drawn half a cell left of the new cell and 3 px below the bar (4 px for 2P), so gaining a cell looked like a half-cell bump. Crop it to one cell (12 px), anchor it on the new cell and line its body up with the bar rows. Gauge frame position is unchanged. Co-Authored-By: Claude Fable 5.1 --- Graphics/game/gauge/1p_bar_fade.png | Bin 144 -> 138 bytes Graphics/game/gauge/2p_bar_fade.png | Bin 140 -> 132 bytes Graphics/game/gauge/texture.json | 16 ++++++++-------- 3 files changed, 8 insertions(+), 8 deletions(-) diff --git a/Graphics/game/gauge/1p_bar_fade.png b/Graphics/game/gauge/1p_bar_fade.png index 6475d6bf74d91d35c61d8878fd2a2852724f8bd7..807ed3c0fd1cb71cdf3a3eca7aef18f794d508e8 100644 GIT binary patch literal 138 zcmeAS@N?(olHy`uVBq!ia0vp^JV30$!3HExc}O1zQh}Z>jv*Cuk`p9YO&EIqKllIV z-^HdDl$)Rw%FMkoDni09N8OY8aecAht*TkA5A8k03@+G3%ycsqV4Tqr*un#3Fwf`+ hYGna2*b+4u8N7HoO;*)DlK~pe;OXk;vd$@?2>^tPCEfr4 literal 144 zcmeAS@N?(olHy`uVBq!ia0vp^5FSZ!bCWGAIf-Uvzrb zq|~yGAtiw^yt!rGuEa@pj3zYgTe~DWM4f0jn^g diff --git a/Graphics/game/gauge/2p_bar_fade.png b/Graphics/game/gauge/2p_bar_fade.png index 1ca05c1d07f7b8040e48069d00c6669d426f5dbe..23d181c089e297ec71c98c1f3a43c840f30f15ab 100644 GIT binary patch literal 132 zcmeAS@N?(olHy`uVBq!ia0vp^JV30$!3HExc}O1zQr?~}jv*Cu-cB&&V^H8=Uih){ z-$ijNE2&t?+l-G7oVE4H4pVuMJby7qfW3q0tgMRoDE99&V|IBye|vO|Mk9ldMi3M8 gijV~?ZT#W8%(J<FSZ!c}+J)j`KaAEoNpZ+-ZwB?04?fH@#-<`g_tZhE?{DZsR>#vX7@^485 pc&JSDP@3qX)afGBx#Y8Ot?M~%u3x{)41vZoc)I$ztaD0e0syLUF;M^j diff --git a/Graphics/game/gauge/texture.json b/Graphics/game/gauge/texture.json index 72ec1ba..8723c2a 100644 --- a/Graphics/game/gauge/texture.json +++ b/Graphics/game/gauge/texture.json @@ -371,22 +371,22 @@ ], "1p_bar_fade": [ { - "x": 732, - "y": -31 + "x": 738, + "y": -34 }, { - "x": 732, - "y": -87 + "x": 738, + "y": -91 } ], "2p_bar_fade": [ { - "x": 732, - "y": -31 + "x": 738, + "y": -34 }, { - "x": 732, - "y": -87 + "x": 738, + "y": -91 } ], "tamashii": [ -- 2.54.0 From 9b16a03b66fc1c9073cf33b7a4a1173a01a0cb78 Mon Sep 17 00:00:00 2001 From: TaikoZhong <108016253+GanYiZhong@users.noreply.github.com> Date: Tue, 8 Sep 2026 21:22:12 +0800 Subject: [PATCH 2/2] Enable gauge_cell_fade_in (new gauge cell fades in instead of flashing) Co-Authored-By: Claude Fable 5.1 --- Graphics/skin_config.json | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Graphics/skin_config.json b/Graphics/skin_config.json index 855a362..e71f1b2 100644 --- a/Graphics/skin_config.json +++ b/Graphics/skin_config.json @@ -17,7 +17,8 @@ "songselect_2p_join": true, "costume_preset_slots": true, "dan_title_horizontal": true, - "combo_color_tiers": true + "combo_color_tiers": true, + "gauge_cell_fade_in": true } }, "score_counter_pos": { -- 2.54.0