-- Cabinet collab backdrops, by #SCENEPRESET. Every entry names the exported parts the -- standard backdrop objects replay instead of the default pack: -- donbg {1P band, 2P band} bg_data/donbg_anim/.lua, donbga_/ -- normal normal backdrop bg_data/bg_anim/.lua, bga_/ -- fever clear (gogo) backdrop bg_data/bg_anim/.lua, bga_/ -- dancer troupe dancer_data/.lua, dancer// -- dancer_movie instead of `dancer`: a whole-troupe movie on the beat (bg_anim) -- dai stand under the troupe: a bg_anim name, "footer0" (the default band), or nil -- renda drumroll effect bg_data/renda_anim/.lua, rendaa_/ -- crowd soul-max crowd bg_data/fever_anim/f_.lua, fevera_/ -- Parts shared between collabs (the i7 / imas / yo-kai families) are the cabinet's own -- choices. local YOKAI = { donbg = { "b_014_1p", "b_014_1p" }, normal = "b_014_n", fever = "b_014_f", dai = "footer0", renda = "b_014", crowd = "b_014" } local function with(base, t) local out = {} for k, v in pairs(base) do out[k] = v end for k, v in pairs(t) do out[k] = v end return out end return { MIKU = { donbg = { "b_001_1p", "b_001_1p" }, normal = "b_001_n", fever = "b_001_f", dancer = "b_001", dai = "b_001_dai", renda = "b_001", crowd = "b_001" }, TOHO = { donbg = { "b_002_1p", "b_002_1p" }, normal = "b_002_n", fever = "b_002_f", dancer = "b_002", renda = "b_002", crowd = "b_002" }, GUMI = { donbg = { "b_003_1p", "b_003_1p" }, normal = "b_003_n", fever = "b_003_f", dancer = "b_003", dai = "b_003_dai", renda = "b_003", crowd = "b_003" }, IA = { donbg = { "b_004_1p", "b_004_1p" }, normal = "b_004_n", fever = "b_004_f", dancer = "b_004", renda = "b_004", crowd = "b_004" }, LOVELIVE = { donbg = { "b_005_1p", "b_005_1p" }, normal = "b_005_n", fever = "b_005_f", dancer = "b_005", renda = "b_005", crowd = "b_005" }, I7ID7 = { donbg = { "b_006_1p", "b_006_1p" }, normal = "b_006_n", fever = "b_006_f", dancer_movie = "b_006_d", renda = "b_006", crowd = "0" }, I7TRI = { donbg = { "b_007_1p", "b_007_1p" }, normal = "b_007_n", fever = "b_007_f", dancer_movie = "b_007_d", renda = "b_006", crowd = "0" }, I7REV = { donbg = { "b_008_1p", "b_008_1p" }, normal = "b_008_n", fever = "b_008_f", dancer_movie = "b_008_d", renda = "b_006", crowd = "0" }, I7NATSU = { donbg = { "b_009_1p", "b_009_1p" }, normal = "b_009_n", fever = "b_009_f", dancer_movie = "b_009_d", renda = "b_006", crowd = "0" }, IMAS = { donbg = { "b_010_1p", "b_010_2p" }, normal = "b_010_n", fever = "b_010_f", dancer = "b_010", dai = "b_010_dai", renda = "b_010", crowd = "b_010" }, IMAS_CG = { donbg = { "b_011_1p", "b_011_2p" }, normal = "b_010_n", fever = "b_010_f", dancer = "b_011", dai = "b_010_dai", renda = "b_010", crowd = "b_011" }, IMAS_ML = { donbg = { "b_012_1p", "b_012_2p" }, normal = "b_010_n", fever = "b_010_f", dancer = "b_012", dai = "b_010_dai", renda = "b_010", crowd = "b_012" }, IMAS_SIDEM = { donbg = { "b_013_1p", "b_013_1p" }, normal = "b_013_n", fever = "b_013_f", dancer = "b_013", dai = "b_013_dai", renda = "b_013", crowd = "b_013" }, YOKAI = with(YOKAI, { dancer = "b_014" }), YOKAI_MATSURI = with(YOKAI, { dancer = "b_015" }), YOKAI_HATSUKOI = with(YOKAI, { dancer = "b_016" }), YOKAI_TOKOROTEN = with(YOKAI, { dancer = "b_017" }), YOKAI_YOUGOTA = with(YOKAI, { dancer = "b_018" }), MARIO = { donbg = { "b_019_1p", "b_019_2p" }, normal = "b_019_n", fever = "b_019_f", dancer = "b_019", renda = "b_019", crowd = "b_019" }, A3 = { donbg = { "b_020_1p", "b_020_1p" }, normal = "b_020_n", fever = "b_020_f", dancer_movie = "b_020_d", renda = "b_020", crowd = "0" }, }