-- Scripts/anim/title_idle_map.lua -- HAND-WRITTEN companion to the generated -- anim/title_idle table (ROUND 54, r54-anim-engine-referrals). -- -- Read by the ENGINE (src/libs/sample_table.cpp get_clip_map -> -- src/objects/title/title_idle.cpp): the tracks of attract/title.nulm sprite 84 -- to draw each frame, in display-list depth order, with the baked shape texture -- (Graphics/title/camera/idle_c.png, lumen_shape_dump -s -l