Files
YataiDONNijiiro/Graphics/game/hit_effect/texture.json
T
TaikoZhongandClaude Opus 5.5 13eaf11c48 Big notes: the cabinet's flight and sparkle trail
Scripts/game/note_arc.lua overrides the parent's note arc: notes fly the cabinet's path (a cubic Bezier fitted to it, P1 and P2 each their own) in 30 frames, and big notes leave the cabinet's 9 sparks (hit_effect/firework, additive, centred on the note). The balloon keeps the parent's flight.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 03:16:40 +08:00

233 lines
2.5 KiB
JSON

{
"judge_bad": {
"x": 546,
"y": -45
},
"judge_ok": {
"x": 546,
"y": -45
},
"judge_good": {
"x": 546,
"y": -45
},
"hit_effect_good_big": {
"x": 510,
"y": 2
},
"outer_good_big": {
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"y": -58,
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],
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]
]
},
"hit_effect_good": {
"x": 510,
"y": 2
},
"hit_effect_ok": {
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"y": 2
},
"outer_good": {
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},
"firework": {
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}