- In game: the rank plate slides in at the player panel's top-left as the score crosses each rank line (500k white, 600k bronze, 700k silver, 800k gold, 900k pink, 950k purple, 1M rainbow), swapping through the out/in pair on the next line. Uses the engine's Background:handle_score hook. - Result: a ScoreRank state between the score count-up and the crown, playing the original's plate clip (極 with its own burst) under the score box. - Song select already draws the chips from the stored rank. Clips exported from the original with the rank plates as swappable shapes; Scripts/game/clip_player.lua is the shared frame player. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
30 lines
275 B
JSON
30 lines
275 B
JSON
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