forked from Yonokid/YataiDONNijiiro
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18
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@@ -83,12 +83,12 @@
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"y": 186
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},
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"exam_header": {
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"x": 420,
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||||
"y": 568
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||||
"x": 421,
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||||
"y": 563
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},
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"exam_frame": {
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"x": 418,
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"y": 601
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"y": 596
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},
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"exam_box_top_left": {
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"x": 420,
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@@ -208,5 +208,7 @@
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||||
"difficulty_level": {
|
||||
"x": 538,
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||||
"y": 287
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||||
}
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||||
},
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||||
"exam_best_pill": {},
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||||
"exam_gauge_best_pill": {}
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||||
}
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@@ -100,5 +100,25 @@
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||||
"tamashii_fire": {
|
||||
"x": 1698,
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||||
"y": 34
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||||
},
|
||||
"track_red": {
|
||||
"x": 738,
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||||
"y": 242
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||||
},
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||||
"1p_lamp": {
|
||||
"x": 738,
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||||
"y": 242
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||||
},
|
||||
"2p_lamp": {
|
||||
"x": 738,
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||||
"y": 242
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||||
},
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||||
"lamp_clear": {
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||||
"x": 738,
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||||
"y": 242
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||||
},
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||||
"bar_fade_clear": {
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||||
"x": 733,
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"y": 241
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}
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}
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+26
-13
@@ -628,7 +628,8 @@
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||||
"x": 632,
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||||
"y": 262,
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||||
"height": 60,
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||||
"font_size": 36
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||||
"font_size": 36,
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||||
"outline": 2.6
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||||
},
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||||
"dan_subtitle": {
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||||
"x": 632,
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||||
@@ -834,10 +835,22 @@
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||||
"height": 88,
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"font_size": 42
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},
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||||
"dan_exam_best_label": {
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"font_size": 17,
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"text": {
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"en": "My Best",
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||||
"ja": "自己ベスト",
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"zh": "个人最佳",
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||||
"ko": "개인 최고"
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}
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||||
},
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||||
"dan_exam_best_value": {
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||||
"font_size": 26
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||||
},
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||||
"dan_back_label": {
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||||
"x": 0,
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||||
"y": 89,
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||||
"width": 60,
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"width": 52,
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"height": 88,
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"font_size": 42,
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"text": {
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@@ -952,11 +965,11 @@
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||||
},
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||||
"dan_exam_gauge_box": {
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"x": 436,
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"y": 615
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"y": 610
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},
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||||
"dan_exam_score_box": {
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"x": 769,
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"y": 615,
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"y": 610,
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"height": 132
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},
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"dan_exam_seg": {
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@@ -965,16 +978,16 @@
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"width": 327
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},
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"dan_select_exam_border_text": {
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"x": 319,
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"y": 54,
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"font_size": 28,
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"outline": 2.0
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"x": 309,
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"y": 55,
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"font_size": 25,
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"outline": 2.6
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},
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"dan_select_gauge_border_text": {
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"x": 300,
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"y": 55,
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"font_size": 36,
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"outline": 2.6666666666666665
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"x": 291,
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"y": 67,
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"font_size": 32,
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"outline": 3.1
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},
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"dan_exam_value": {
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"x": 185,
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@@ -982,7 +995,7 @@
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},
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"dan_exam_label_pill": {
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"x": 28,
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"y": 2
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"y": -1
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},
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"dan_exam_value_left": {
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"x": 528
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@@ -155,14 +155,18 @@ function DanBackground:draw_back()
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self.chibi:draw()
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end
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-- dan soul gauge separator overlay (static, drawn at a hardcoded fade).
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-- the soul gauge's strip the lane covers (the cabinet draws the gauge over the lane), then
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-- its threshold marker, on top of everything
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local LANE_TOP, GAUGE_BOTTOM = 276, 288
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function DanBackground:draw_fore()
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if not self._gauge_overlay then
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self._gauge_overlay = tex.get_texture("game/gauge_dan/overlay") or 0
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||||
end
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if self._gauge_overlay ~= 0 then
|
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tex.draw_texture(self._gauge_overlay, { fade = 0.15 })
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local redraw = _G.g_dan_gauge_redraw
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if redraw then
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tex.begin_scissor(0, LANE_TOP, tex.get_screen_width(), GAUGE_BOTTOM - LANE_TOP)
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local ok, err = pcall(redraw)
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tex.end_scissor()
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if not ok then error(err, 0) end
|
||||
end
|
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self.dan_info:draw_marker()
|
||||
end
|
||||
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||||
-- dan condition plate, drawn in the gauge's own layer.
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||||
@@ -1,5 +1,7 @@
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||||
-- 段位道場 exam-panel extras only Lua can draw: the soul-gauge pass-threshold
|
||||
-- callout plate + captions, anchored on the gauge's own 50-cell grid.
|
||||
-- callout plate + captions and the white threshold marker on the threshold cell, anchored
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||||
-- on the gauge's own 50-cell grid. It also hands the threshold (in cells) to the gauge script
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||||
-- (g_dan_gauge_border), which colours the track by it.
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||||
local M = {}
|
||||
M.__index = M
|
||||
|
||||
@@ -11,23 +13,30 @@ local LABEL_SIZE = 30 -- arcade MS 明朝 36; ours reads
|
||||
local WHITE = { 255, 255, 255, 255 }
|
||||
local BLACK = { 0, 0, 0, 255 }
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||||
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||||
local PLATE_W, PLATE_H = 586, 60
|
||||
local PLATE_W, PLATE_H = 586, 60 -- the plate's grey body; the art adds a 9 px margin
|
||||
local PLATE_ART_PAD = 9 -- (the pill's top/left edge and the drop shadow)
|
||||
local PLATE_GAP = 12 -- px between the plate's bottom and the bar top
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||||
local PLATE_OVERHANG = 24 -- px the plate extends PAST the threshold
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||||
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||||
local PILL_CX, PILL_CY = 150, 20 -- 魂ゲージ ink centre, plate-local
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||||
local VALUE_RIGHT = 532 -- 100%以上 is RIGHT-aligned to this
|
||||
local VALUE_CY = 22 -- its ink centre y, plate-local
|
||||
local VALUE_CY = 35 -- its ink centre y, plate-local
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||||
local NAME_SIZE = 26 -- arcade id 142
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||||
local VALUE_SIZE = 36 -- arcade id 141
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||||
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||||
-- the threshold marker (gauge_border_cell): its white inside (x 7, y 7 in the art) lands on
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||||
-- the threshold cell's left edge + 1, from y 238, as the cabinet's border_N
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||||
local MARKER_INNER_X, MARKER_INNER_Y = 7, 7
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||||
local MARKER_Y = 238
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||||
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||||
local CAP_FILL = { 255, 255, 255, 255 }
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||||
local CAP_OUTLINE = { 80, 60, 45, 255 } -- #503C2D
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||||
local VALUE_OUTLINE = { 0, 0, 0, 255 }
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||||
|
||||
function M.new()
|
||||
return setmetatable({ state = nil, label = nil, label_for = nil,
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||||
name_label = nil, plate = nil, plate_tried = false }, M)
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||||
name_label = nil, plate = nil, plate_tried = false,
|
||||
marker = nil, marker_tried = false }, M)
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||||
end
|
||||
|
||||
function M:plate_id()
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||||
@@ -38,9 +47,12 @@ function M:plate_id()
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||||
return self.plate
|
||||
end
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||||
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||||
-- Called from Background:handle_dan.
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||||
function M:handle(state)
|
||||
self.state = state
|
||||
function M:marker_id()
|
||||
if not self.marker_tried then
|
||||
self.marker_tried = true
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||||
self.marker = tex.get_texture("game/dan_info/gauge_border_cell")
|
||||
end
|
||||
return self.marker
|
||||
end
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||||
|
||||
local function gauge_exam(state)
|
||||
@@ -51,6 +63,14 @@ local function gauge_exam(state)
|
||||
return nil
|
||||
end
|
||||
|
||||
-- Called from Background:handle_dan.
|
||||
function M:handle(state)
|
||||
self.state = state
|
||||
local ex = gauge_exam(state)
|
||||
_G.g_dan_gauge_border = (ex and ex.red and ex.red > 0)
|
||||
and math.max(1, math.min(CELL_COUNT, math.floor(ex.red / 2))) or nil
|
||||
end
|
||||
|
||||
-- Called from Background:draw_fore(), i.e. after the whole GAME_DAN HUD.
|
||||
function M:draw()
|
||||
local st = self.state
|
||||
@@ -84,7 +104,7 @@ function M:draw()
|
||||
local px = math.max(0, math.floor(x - PLATE_W + PLATE_OVERHANG + 0.5))
|
||||
local py = GAUGE_Y - PLATE_GAP - PLATE_H
|
||||
if pid then
|
||||
tex.draw_texture(pid, { x = px, y = py })
|
||||
tex.draw_texture(pid, { x = px - PLATE_ART_PAD, y = py - PLATE_ART_PAD })
|
||||
end
|
||||
|
||||
-- fail soft: with no plate art the two captions still draw, at the same places
|
||||
@@ -103,4 +123,16 @@ function M:draw()
|
||||
end
|
||||
end
|
||||
|
||||
-- The threshold marker, drawn over the lane's frame as on the cabinet (it reaches below the
|
||||
-- gauge), so from Background:draw_fore() rather than with the plate in the gauge layer.
|
||||
function M:draw_marker()
|
||||
local ex = gauge_exam(self.state)
|
||||
if not ex or not ex.red or ex.red <= 0 then return end
|
||||
local n = math.max(1, math.min(CELL_COUNT, math.floor(ex.red / 2)))
|
||||
local mid = self:marker_id()
|
||||
if not mid then return end
|
||||
local cell_left = GAUGE_X0 + CELL_PITCH * (n - 1)
|
||||
tex.draw_texture(mid, { x = cell_left + 1 - MARKER_INNER_X, y = MARKER_Y - MARKER_INNER_Y })
|
||||
end
|
||||
|
||||
return M
|
||||
@@ -84,6 +84,137 @@ local function draw_level(level, x, y, f)
|
||||
tex.draw_texture(id, { frame = math.min(level, 11) - 1, x = x, y = y, fade = f })
|
||||
end
|
||||
|
||||
-- The course rows are set as the cabinet's: the song title alone (no subtitle line), and the
|
||||
-- exam values with narrow digits beside full-width 以上/未満 and a little room between them.
|
||||
-- The skin has one font, so each text is cut into runs of ASCII and of everything else, each
|
||||
-- run made on its own and scaled as it is drawn, the runs butted together. The parent is handed
|
||||
-- the box through a view whose song_subtitle_text gives nothing and whose song_title_text gives
|
||||
-- such a title, and the captions it makes for the exam values are made the same way. Only CJK
|
||||
-- languages are rescaled; the skin's font for the others is narrow already.
|
||||
local function cjk_language()
|
||||
local l = tex.language() or ""
|
||||
return l:find("^ja") or l:find("^zh") or l:find("^ko") or l == "tw" or l == "cn"
|
||||
end
|
||||
local TITLE_CJK = { latin = 1, cjk = 1.02, sy = 1, dy = 0, max_w = 1100 }
|
||||
local VALUE_CJK = { latin = 0.85, cjk = 1.0, sy = 1.0, dy = 0, gap = 8 }
|
||||
local TITLE_PLAIN = { latin = 1, cjk = 1, sy = 1, dy = 0, max_w = 1100 }
|
||||
local VALUE_PLAIN = { latin = 1, cjk = 1, sy = 1, dy = 0 }
|
||||
|
||||
local function runs_of(str)
|
||||
local runs, cur, ascii = {}, {}, nil
|
||||
for ch in str:gmatch("[%z\1-\127\194-\244][\128-\191]*") do
|
||||
local a = ch:byte() < 128
|
||||
if ascii ~= nil and a ~= ascii then
|
||||
runs[#runs + 1] = { text = table.concat(cur), ascii = ascii }
|
||||
cur = {}
|
||||
end
|
||||
cur[#cur + 1] = ch
|
||||
ascii = a
|
||||
end
|
||||
if #cur > 0 then runs[#runs + 1] = { text = table.concat(cur), ascii = ascii } end
|
||||
return runs
|
||||
end
|
||||
|
||||
-- create: text.create_raw_text as it was before any wrapping. The parts' sizes are read when
|
||||
-- they are used, since a text's texture (and size) may still be building when it is made.
|
||||
local function mixed_text(create, str, size, color, outline_color, outline, spacing, style)
|
||||
local pad = math.floor((outline or 0) * tex.get_screen_scale()) + 2
|
||||
local parts = {}
|
||||
for _, r in ipairs(runs_of(str)) do
|
||||
parts[#parts + 1] = { t = create(r.text, size, color, outline_color, false, outline, spacing),
|
||||
sx = r.ascii and style.latin or style.cjk }
|
||||
end
|
||||
local function layout()
|
||||
local function span(k)
|
||||
local x = 0
|
||||
for n, q in ipairs(parts) do
|
||||
q.x = x
|
||||
local next_sx = parts[n + 1] and parts[n + 1].sx * k or 0
|
||||
x = x + (q.t.width - pad) * q.sx * k - pad * next_sx
|
||||
if parts[n + 1] then x = x + (style.gap or 0) * k end
|
||||
end
|
||||
local last = parts[#parts]
|
||||
return last and (last.x + last.t.width * last.sx * k) or 0
|
||||
end
|
||||
local k, w = 1, span(1)
|
||||
if style.max_w and w > style.max_w then
|
||||
k = style.max_w / w
|
||||
w = span(k)
|
||||
end
|
||||
local h = 0
|
||||
for _, q in ipairs(parts) do h = math.max(h, q.t.height) end
|
||||
return k, w, h * style.sy
|
||||
end
|
||||
return setmetatable({
|
||||
text = str,
|
||||
draw = function(_, p)
|
||||
local k = layout()
|
||||
for _, q in ipairs(parts) do
|
||||
local sx = q.sx * k
|
||||
q.t:draw({ x = p.x + q.x, y = (p.y or 0) + style.dy, fade = p.fade,
|
||||
x2 = q.t.width * (sx - 1), y2 = q.t.height * (style.sy - 1) })
|
||||
end
|
||||
end,
|
||||
}, {
|
||||
__index = function(_, key)
|
||||
if key == "width" then local _, w = layout(); return w end
|
||||
if key == "height" then local _, _, h = layout(); return h end
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
local title_cache = {} -- by string, size and outline: texts are built once, not per frame
|
||||
local raw_create = text.create_raw_text -- the engine's, before draw_dan_open wraps it
|
||||
|
||||
local function course_view(box)
|
||||
local titles = {}
|
||||
return setmetatable({}, {
|
||||
__index = function(_, k)
|
||||
if k == "song_subtitle_text" then return function() return nil end end
|
||||
if k == "song_title_text" then
|
||||
return function(_, i)
|
||||
if titles[i] == nil then
|
||||
local t = box:song_title_text(i)
|
||||
local ok, str = pcall(function() return t and t.text end)
|
||||
local td = tex.get_skin_config("dan_title")
|
||||
if t and ok and type(str) == "string" and str ~= "" and td then
|
||||
local ol = td.outline >= 0 and td.outline or 5
|
||||
local key = str .. "\0" .. td.font_size .. "\0" .. ol
|
||||
title_cache[key] = title_cache[key]
|
||||
or mixed_text(raw_create, str, td.font_size,
|
||||
{ 255, 255, 255, 255 }, { 0, 0, 0, 255 }, ol, 2,
|
||||
cjk_language() and TITLE_CJK or TITLE_PLAIN)
|
||||
titles[i] = title_cache[key]
|
||||
else
|
||||
titles[i] = t or false -- an engine without OutlinedText.text
|
||||
end
|
||||
end
|
||||
return titles[i] or nil
|
||||
end
|
||||
end
|
||||
local v = box[k]
|
||||
if type(v) == "function" then
|
||||
return function(_, ...) return v(box, ...) end
|
||||
end
|
||||
return v
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
-- The clear stamps are the cabinet's six (box/clear_mark and yellow_box/clear_mark, frames
|
||||
-- 0..5 = red pass, full combo, all good, gold pass, full combo, all good), picked by the
|
||||
-- saved record's rank (2..7). An engine without box.record_rank only gives clear_mark
|
||||
-- (1 passed, 2 rank 7), which maps to frames 0 and 5.
|
||||
local function stamp_frame(box)
|
||||
local ok, rank = pcall(function() return box.record_rank end)
|
||||
if ok and type(rank) == "number" then
|
||||
return rank >= 2 and math.min(rank, 7) - 2 or nil
|
||||
end
|
||||
if box.clear_mark == 1 then return 0 end
|
||||
if box.clear_mark == 2 then return 5 end
|
||||
return nil
|
||||
end
|
||||
|
||||
-- The course's clear stamp (yellow_box/clear_mark) sits over the dan plate and Don, as the
|
||||
-- cabinet's stamp_detail does (it is above don_1p). The parent draws it with the box, under
|
||||
-- both, so it is held back there and drawn with the title, which the engine draws after
|
||||
@@ -109,7 +240,16 @@ if parent_open then
|
||||
end
|
||||
return draw(id, p)
|
||||
end
|
||||
local ok, err = pcall(parent_open, self, box)
|
||||
local create = text.create_raw_text
|
||||
text.create_raw_text = function(str, size, color, outline_color, vertical, outline, spacing, ...)
|
||||
if vertical or type(str) ~= "string" then -- only the exam value captions
|
||||
return raw_create(str, size, color, outline_color, vertical, outline, spacing, ...)
|
||||
end
|
||||
return mixed_text(raw_create, str, size, color, outline_color, outline, spacing,
|
||||
cjk_language() and VALUE_CJK or VALUE_PLAIN)
|
||||
end
|
||||
local ok, err = pcall(parent_open, self, course_view(box))
|
||||
text.create_raw_text = create
|
||||
tex.draw_texture = draw
|
||||
if not ok then error(err, 0) end
|
||||
local f = box.open_fade.attribute
|
||||
@@ -119,9 +259,8 @@ if parent_open then
|
||||
draw_level(box:song_level(i), i * (off.x or 0), i * (off.y or 0), f)
|
||||
end
|
||||
end
|
||||
if stamp and box.clear_mark > 0 then
|
||||
held_stamp = { id = stamp, frame = box.clear_mark - 1, fade = f }
|
||||
end
|
||||
local sf = stamp and stamp_frame(box)
|
||||
if sf then held_stamp = { id = stamp, frame = sf, fade = f } end
|
||||
end
|
||||
|
||||
function DanSelect:draw_title()
|
||||
@@ -139,17 +278,21 @@ end
|
||||
-- across, squeezed to the chip, for other languages.
|
||||
local CJK = { ja = true, zh = true, ko = true, tw = true, cn = true }
|
||||
local back_label
|
||||
local BACK_ACROSS_SIZE = 0.7 -- size of a label set across, against dan_back_label.font_size
|
||||
local function get_back_label()
|
||||
if back_label == nil then
|
||||
local cfg = tex.get_skin_config("dan_back_label")
|
||||
if not cfg then back_label = false; return false end
|
||||
local lang = tex.language()
|
||||
local vertical = CJK[lang] or CJK[lang:sub(1, 2)] or false
|
||||
-- a word set across has only the chip's width, so it takes a smaller size than the
|
||||
-- vertical labels rather than being squeezed hard
|
||||
local size = vertical and cfg.font_size or math.floor(cfg.font_size * BACK_ACROSS_SIZE + 0.5)
|
||||
back_label = {
|
||||
cfg = cfg,
|
||||
vertical = vertical,
|
||||
main = text.create_raw_text(tex.skin_text("dan_back_label"), cfg.font_size,
|
||||
{ 0, 0, 0, 255 }, { 0, 0, 0, 255 }, vertical, 0, 2),
|
||||
main = raw_create(tex.skin_text("dan_back_label"), size,
|
||||
{ 0, 0, 0, 255 }, { 0, 0, 0, 255 }, vertical, 0, 2),
|
||||
}
|
||||
end
|
||||
return back_label
|
||||
@@ -204,8 +347,9 @@ function DanSelect:draw_dan_closed(box)
|
||||
local bx, fade, y = box:box_x(), box.fade.attribute, chip_drop(box)
|
||||
local id = tex.get_texture("dan_select/box/folder")
|
||||
if id then tex.draw_texture(id, { frame = box.dan_color, x = bx, y = y, fade = fade }) end
|
||||
local mark = box.clear_mark > 0 and tex.get_texture("dan_select/box/clear_mark")
|
||||
if mark then tex.draw_texture(mark, { frame = box.clear_mark - 1, x = bx, y = y, fade = fade }) end
|
||||
local sf = stamp_frame(box)
|
||||
local mark = sf and tex.get_texture("dan_select/box/clear_mark")
|
||||
if mark then tex.draw_texture(mark, { frame = sf, x = bx, y = y, fade = fade }) end
|
||||
draw_chip_name(box, bx, y, fade)
|
||||
end
|
||||
|
||||
@@ -219,10 +363,11 @@ end
|
||||
-- The cursor's glow goes over the chip, its emblem and name (they grey under it, as on the
|
||||
-- cabinet) but not over the clear stamp, which is drawn again on top of it.
|
||||
local function draw_chip_front(box)
|
||||
if box.is_back or box.clear_mark <= 0 then return end
|
||||
local mark = tex.get_texture("dan_select/box/clear_mark")
|
||||
if box.is_back then return end
|
||||
local sf = stamp_frame(box)
|
||||
local mark = sf and tex.get_texture("dan_select/box/clear_mark")
|
||||
if mark then
|
||||
tex.draw_texture(mark, { frame = box.clear_mark - 1, x = box:box_x(), y = chip_drop(box),
|
||||
tex.draw_texture(mark, { frame = sf, x = box:box_x(), y = chip_drop(box),
|
||||
fade = box.fade.attribute })
|
||||
end
|
||||
end
|
||||
@@ -263,3 +408,82 @@ function DanSelect:draw_cursor(pos, now_ms, moved_ms)
|
||||
if selected then draw_chip_front(selected) end
|
||||
return true
|
||||
end
|
||||
|
||||
-- Each exam's 自己ベスト row, as on the cabinet: a white pill under the value with the label
|
||||
-- on its left and the saved best on its right (box:exam_best / exam_song_best). With no best
|
||||
-- (a course never played, or an engine without them) the row is not drawn at all, pill
|
||||
-- included. The gauge box gets yellow_box/exam_gauge_best_pill, the right-hand boxes
|
||||
-- yellow_box/exam_best_pill, one per song segment. The boxes are walked as the parent's
|
||||
-- draw_exam_grid walks them.
|
||||
local BEST_GAUGE = { x = 10, y = 116, w = 301 } -- exam_gauge_best_pill, from the box
|
||||
local BEST_RIGHT = { x = 11, y = 86, w = 317 } -- exam_best_pill, from the box (+ seg dx)
|
||||
local BEST_H = 31
|
||||
local BEST_LABEL_X, BEST_VALUE_R = 8, 14 -- label from the pill's left, value from its right
|
||||
|
||||
local best_texts = {}
|
||||
local function best_text(key, str)
|
||||
local cfg = tex.get_skin_config(key)
|
||||
if not cfg or str == nil or str == "" then return nil end
|
||||
local k = key .. "\0" .. str
|
||||
if best_texts[k] == nil then
|
||||
best_texts[k] = raw_create(str, cfg.font_size, { 20, 20, 20, 255 }, { 0, 0, 0, 255 },
|
||||
false, 0, 1) or false
|
||||
end
|
||||
return best_texts[k] or nil
|
||||
end
|
||||
|
||||
local function call(box, name, ...)
|
||||
local ok, fn = pcall(function() return box[name] end)
|
||||
if not ok or type(fn) ~= "function" then return nil end
|
||||
local ok2, v = pcall(fn, box, ...)
|
||||
return ok2 and v or nil
|
||||
end
|
||||
|
||||
local function draw_best_row(pill, value, etype, px, py, pw, f)
|
||||
if value == nil then return end
|
||||
if pill then tex.draw_texture(pill, { x = px, y = py, fade = f }) end
|
||||
local label = best_text("dan_exam_best_label", tex.skin_text("dan_exam_best_label"))
|
||||
if label then
|
||||
label:draw({ x = px + BEST_LABEL_X, y = py + (BEST_H - label.height) / 2, fade = f })
|
||||
end
|
||||
local str = tostring(value) .. (etype == "gauge" and " %" or "")
|
||||
local t = best_text("dan_exam_best_value", str)
|
||||
if t then
|
||||
t:draw({ x = px + pw - BEST_VALUE_R - t.width, y = py + (BEST_H - t.height) / 2, fade = f })
|
||||
end
|
||||
end
|
||||
|
||||
local parent_grid = DanSelect.draw_exam_grid
|
||||
if parent_grid then
|
||||
function DanSelect:draw_exam_grid(box, f)
|
||||
parent_grid(self, box, f)
|
||||
local pill = tex.get_texture("dan_select/yellow_box/exam_best_pill")
|
||||
local gauge_pill = tex.get_texture("dan_select/yellow_box/exam_gauge_best_pill")
|
||||
local gb = tex.get_skin_config("dan_exam_gauge_box") or { x = 436, y = 610 }
|
||||
local sb = tex.get_skin_config("dan_exam_score_box") or { x = 769, y = 610, height = 132 }
|
||||
local sg = tex.get_skin_config("dan_exam_seg") or { width = 327 }
|
||||
local pitch = (sb.height and sb.height > 0) and sb.height or 132
|
||||
local seg_dx = (sg.width and sg.width > 0) and sg.width or 327
|
||||
local right_row, gauge_used = 0, false
|
||||
for i = 0, box:exam_count() - 1 do
|
||||
local etype = box:exam_type(i)
|
||||
local left = (etype == "gauge" and not gauge_used)
|
||||
if left then gauge_used = true end
|
||||
if left then
|
||||
draw_best_row(gauge_pill, call(box, "exam_best", i), etype,
|
||||
gb.x + BEST_GAUGE.x, gb.y + BEST_GAUGE.y, BEST_GAUGE.w, f)
|
||||
elseif right_row < 3 then
|
||||
local by = sb.y + pitch * right_row
|
||||
local gothrough = box:exam_gothrough(i)
|
||||
local segs = gothrough and 1 or math.min(box:song_count(), 3)
|
||||
for k = 0, segs - 1 do
|
||||
local px = sb.x + BEST_RIGHT.x + seg_dx * k
|
||||
local py = by + BEST_RIGHT.y
|
||||
local v = gothrough and call(box, "exam_best", i) or call(box, "exam_song_best", i, k)
|
||||
draw_best_row(pill, v, etype, px, py, BEST_RIGHT.w, f)
|
||||
end
|
||||
right_row = right_row + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
+88
-2
@@ -4,6 +4,7 @@
|
||||
-- length-1 (at length it left a dark gap cell before it)
|
||||
-- * the clear mark sits gauge_clear_mark_offset cells (skin_config: 1, the cell edge) before
|
||||
-- the exact clear fraction, not the parent's 87/60
|
||||
-- The dan gauge is drawn as the cabinet's tamashii_gauge (see draw_dan below).
|
||||
-- Everything else is the parent's file, loaded from its own copy.
|
||||
|
||||
-- the parent skin's copy of a script: the second match on package.path (the first is this file)
|
||||
@@ -23,10 +24,21 @@ assert(load_parent("game/gauge"), "game/gauge: the parent skin has no gauge scri
|
||||
local function clamp(v, lo, hi) return math.max(lo, math.min(hi, v)) end
|
||||
|
||||
local parent_new = Gauge.new
|
||||
function Gauge.new(...)
|
||||
local self = parent_new(...)
|
||||
function Gauge.new(is_2p, dan, string_diff, opts)
|
||||
local self = parent_new(is_2p, dan, string_diff, opts)
|
||||
local mark = tex.get_skin_config("gauge_clear_mark_offset")
|
||||
self.clear_mark_offset = mark and mark.x
|
||||
if dan then
|
||||
local screen = (opts and opts.screen) or "game"
|
||||
local p = (opts and opts.player_str and (opts.player_str .. "_")) or (is_2p and "2p_" or "1p_")
|
||||
local function t(name) return tex.get_texture(screen .. "/gauge_dan/" .. name) end
|
||||
self.cab = {
|
||||
track_red = t("track_red"),
|
||||
lamp = t(p .. "lamp"),
|
||||
lamp_clear = t("lamp_clear"),
|
||||
fade_clear = t("bar_fade_clear"),
|
||||
}
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
@@ -101,3 +113,77 @@ function Gauge:render(y, mirror, idx, points, previous_points, max_points, clear
|
||||
self:blit(self.tamashii_dark, nil, nil, y, nil, nil, nil, idx)
|
||||
end
|
||||
end
|
||||
|
||||
-- The dan gauge as the cabinet's tamashii_gauge draws it: the gold track (border), the red
|
||||
-- track (track_red, gauge_bg) up to the threshold, the lit cells as one lamp stretched 21 px
|
||||
-- per cell (lamp_clear, yellow, once the gauge reaches the threshold), the glow on a newly lit
|
||||
-- cell, the cell separators at the cabinet's 103/255, then 魂: grey, white once cleared, and
|
||||
-- in flames at full. The threshold comes from the dan exam (background dan_info sets
|
||||
-- g_dan_gauge_border, in cells); without it, or without the cabinet pieces, the parent draws.
|
||||
local CAB_CELL = 21
|
||||
local CAB_TRACK = 20.88 -- gauge_bg: 160 px x 0.1305 per cell
|
||||
local CAB_SEPARATOR = 103 / 255
|
||||
local parent_draw_dan = Gauge.draw_dan
|
||||
|
||||
-- The cabinet draws the gauge over the lane; the engine draws the lane after it, so its top
|
||||
-- edge (y 276, 184 px x 1.5) hides the cells' last rows. The gauge leaves a redraw for the
|
||||
-- dan background's draw_fore (g_dan_gauge_redraw), which repeats it clipped to that strip.
|
||||
local function draw_cab(self, border, points, previous_points, max_points, is_rainbow,
|
||||
anim_active, anim_alpha, rainbow_fade, rainbow_frac, fire_frame)
|
||||
local cab = self.cab
|
||||
local function layer(t, x, x2, fade, frame, scale, center)
|
||||
if t then
|
||||
tex.draw_texture(t, { x = x, x2 = x2, fade = fade, frame = frame, scale = scale, center = center })
|
||||
end
|
||||
end
|
||||
|
||||
local length, solid, alpha, show_up = self:cells(points, previous_points, max_points, anim_active, anim_alpha)
|
||||
local clear = length >= border
|
||||
|
||||
layer(self.border)
|
||||
if border > 0 then layer(cab.track_red, nil, CAB_TRACK * border - 160) end
|
||||
if solid > 0 then layer(clear and cab.lamp_clear or cab.lamp, nil, CAB_CELL * solid - 8) end
|
||||
|
||||
if is_rainbow and rainbow_fade >= 0 then
|
||||
local frame_a = math.floor(rainbow_frac) % 8
|
||||
local frame_b = (frame_a + 1) % 8
|
||||
local f = rainbow_frac - math.floor(rainbow_frac)
|
||||
layer(self.rainbow, nil, nil, rainbow_fade, frame_a)
|
||||
layer(self.rainbow, nil, nil, rainbow_fade * f, frame_b)
|
||||
end
|
||||
|
||||
if show_up and length > 0 then
|
||||
layer(clear and cab.fade_clear or self.bar_fade, (length - 1) * CAB_CELL, nil, alpha)
|
||||
end
|
||||
|
||||
layer(self.overlay, nil, nil, CAB_SEPARATOR)
|
||||
|
||||
if is_rainbow then
|
||||
layer(self.fire, nil, nil, nil, fire_frame, 0.75, true)
|
||||
layer(self.tamashii)
|
||||
if fire_frame == 0 or fire_frame == 1 or fire_frame == 4 or fire_frame == 5 then
|
||||
layer(self.tamashii_overlay, nil, nil, 0.5)
|
||||
end
|
||||
elseif clear then
|
||||
layer(self.tamashii)
|
||||
else
|
||||
layer(self.tamashii_dark)
|
||||
end
|
||||
end
|
||||
|
||||
function Gauge:draw_dan(points, previous_points, max_points, is_rainbow,
|
||||
anim_active, anim_alpha, rainbow_fade, rainbow_frac, fire_frame)
|
||||
local cab = self.cab
|
||||
local border = _G.g_dan_gauge_border
|
||||
if not (cab and cab.track_red and cab.lamp and cab.lamp_clear and border) then
|
||||
_G.g_dan_gauge_redraw = nil
|
||||
return parent_draw_dan(self, points, previous_points, max_points, is_rainbow,
|
||||
anim_active, anim_alpha, rainbow_fade, rainbow_frac, fire_frame)
|
||||
end
|
||||
draw_cab(self, border, points, previous_points, max_points, is_rainbow,
|
||||
anim_active, anim_alpha, rainbow_fade, rainbow_frac, fire_frame)
|
||||
_G.g_dan_gauge_redraw = function()
|
||||
draw_cab(self, border, points, previous_points, max_points, is_rainbow,
|
||||
anim_active, anim_alpha, rainbow_fade, rainbow_frac, fire_frame)
|
||||
end
|
||||
end
|
||||
+47
-19
@@ -3382,20 +3382,20 @@ d56d768e8db76b6e945c7725ca480bd3d01424a10b705ffe5c007f722a298571 *./Graphics/dan
|
||||
bb5d9cbce1b83f26cd3564d96beed21dadc05ee609cb9e69b04310c4b297a871 *./Graphics/dan_select/yellow_box/exam_box_top_left.png
|
||||
7dcce8395c86653a21e229373d40c6ceabe83614a324b42a72e09059c61c6034 *./Graphics/dan_select/yellow_box/exam_box_top.png
|
||||
f75307055462832bd99c82a5fe6729f47a4e29f63414a1065af11b30320d766c *./Graphics/dan_select/yellow_box/exam_box_top_right.png
|
||||
2455c80a86f4003cfc32f0f08227bf2d96378bb72be5d483db86932010c471a3 *./Graphics/dan_select/yellow_box/exam_combo.png
|
||||
1bff70c16e8317b31c917e471c0b8e142e5fd2c61369bf631778f46559a10429 *./Graphics/dan_select/yellow_box/exam_combo.png
|
||||
f33b63c29cdcf63cf002f0cac08f96015ed299e25d1707f045a6a544161716da *./Graphics/dan_select/yellow_box/exam_frame.png
|
||||
a754e1f57dbd22ba06ea57ccc84d326bc866a801e6922d28638d75dc6c005245 *./Graphics/dan_select/yellow_box/exam_gauge_box.png
|
||||
7b7c40a55e76b262c1497d290ee3b457d1c3f0eae47d91f50563d011ae4b6997 *./Graphics/dan_select/yellow_box/exam_gauge.png
|
||||
c84900caf5c24158b217d2a071b3056d625d8508afc7c736ec36eb373a091a97 *./Graphics/dan_select/yellow_box/exam_gauge_box.png
|
||||
8b39d7613a1d267671c38bbfc5c1295650f3f836f2d2ce326a591ccf963d5c78 *./Graphics/dan_select/yellow_box/exam_gauge.png
|
||||
edd28bdb9dede112547425eda5cf99277a5d48e82fae8707fb97d76a080065f5 *./Graphics/dan_select/yellow_box/exam_header.png
|
||||
3b186760910e39d5e7f2f87f1aa26037dab39116697fbe517499ade1f1e64553 *./Graphics/dan_select/yellow_box/exam_hit.png
|
||||
4425a0a162803b976266e153118ca93f8a82b128ec77c6a1316f5d2544b0b7fb *./Graphics/dan_select/yellow_box/exam_judgebad.png
|
||||
748b89b1d19ee060581238d824a00bea5e8dd93dc0a3118a8f34dcd1216af1c6 *./Graphics/dan_select/yellow_box/exam_judgegood.png
|
||||
8a30d3014394dde6c4764f800ddf178681cc038d35e18d33dc0f2738638edcb2 *./Graphics/dan_select/yellow_box/exam_judgeperfect.png
|
||||
3298eec052791aa93a1b55d4a68f0f60346885465b4382226254cdb6237f4562 *./Graphics/dan_select/yellow_box/exam_hit.png
|
||||
f6a859d2565cfe7cc12d1e8ae5030a2175839505c7d4cf325f4114f517c1b068 *./Graphics/dan_select/yellow_box/exam_judgebad.png
|
||||
02732c307ce94e16badb7097e4e1c00284ca0168daad756a895a7f6759e2fe66 *./Graphics/dan_select/yellow_box/exam_judgegood.png
|
||||
97a88b44d48582c936f8554d962a73c3ba2f107ac93933962c605a9d29068e09 *./Graphics/dan_select/yellow_box/exam_judgeperfect.png
|
||||
1ae7e1e71602e7d131df4de6bba65120437556e2245e2609d622a5f33bd71d85 *./Graphics/dan_select/yellow_box/exam_less.png
|
||||
de8dc6bf524e3fee2cb1ad1af8f6b5a8d9b4ea2b7ff8ad8972ef9f3df40ef7f9 *./Graphics/dan_select/yellow_box/exam_more.png
|
||||
fd5fbc75d68c3db99731f988e99a3a042dba89e848e31f461527cbeb52af7257 *./Graphics/dan_select/yellow_box/exam_percent.png
|
||||
169352110d05d5edf708f9397e5e2a09610ac8bfb2c99491b2be120d140d141d *./Graphics/dan_select/yellow_box/exam_roll.png
|
||||
f910fbdfa1d7a342fcfa7a6ceba1cac5a510540beb0c9ea8bb466e2d4d376d86 *./Graphics/dan_select/yellow_box/exam_score.png
|
||||
e987122b780b2121c5d6fc50c38234c53fcd4dcf0fae578cf02bdcecb122130f *./Graphics/dan_select/yellow_box/exam_roll.png
|
||||
9fc89499a1be002343efbcf6f57cca44be72e79fe13e027e09003e7501cff527 *./Graphics/dan_select/yellow_box/exam_score.png
|
||||
07e16b16076866dde8300a6d9cc46bf39865cbf1a028a4c289fd49e838a310fd *./Graphics/dan_select/yellow_box/exam_seg_label/0.png
|
||||
6d807e5bde1f182b52dbf547ca613f51725a102f91ac685827e39d3d1ac35111 *./Graphics/dan_select/yellow_box/exam_seg_label/1.png
|
||||
d1f084583e4afc5a51abdd8b00ab4124205be8b4351b968a150761ad5cdd8196 *./Graphics/dan_select/yellow_box/exam_seg_label/2.png
|
||||
@@ -3457,7 +3457,7 @@ aae5cba4ab39d7b29c44bb43c79ae59c6ed7ddd151c8840bfeaf2bb4d6278c3d *./Graphics/dan
|
||||
ac0e5f9f354f6059ea7687a706221ff863d317f6783f854897f023a5315e8d56 *./Graphics/dan_select/yellow_box/song_label/0.png
|
||||
340ea6974d9c74280d7532d6eb66b7eab2fd2634071325f4ba4654edb89d9e8e *./Graphics/dan_select/yellow_box/song_label/1.png
|
||||
5839347db9c87f848fe112052938d42de85d10448df52626d27d3b39147c9bdd *./Graphics/dan_select/yellow_box/song_label/2.png
|
||||
a7d8044152e09d0de4d45e28f52be114f5270ad77c0eb561e5d7524d3cd42fde *./Graphics/dan_select/yellow_box/texture.json
|
||||
bc8541193a345e1559f59c0dc2b3ca6bcbc2c764f65ba762b315fac34af4b0ff *./Graphics/dan_select/yellow_box/texture.json
|
||||
52b3b7c93ee491e74e3e4a627f77dd1b1689a58be3f0d814bf1fafc5cb101ec1 *./Graphics/dan_select/yellow_box/total_notes_bg.png
|
||||
ded547deee71bf781f90e2d9c29ab2c0a8f3dbf1ec5f745a345859ebf7810184 *./Graphics/dan_select/yellow_box/total_notes_counter/0.png
|
||||
caea6b27ce43889309a7d27150b37914ef64725dbd0765eab2c996839699b8d3 *./Graphics/dan_select/yellow_box/total_notes_counter/1.png
|
||||
@@ -3613,7 +3613,7 @@ d50720de35ff3221e810ad8e784fe8d7e51a74261b4ec28ff3124804abf01fac *./Graphics/gam
|
||||
7411ad455a701ea3033ae48bdd19451eff4ac62f90d0b086628435b04edb59ec *./Graphics/game/dan_info/frame/5.png
|
||||
3f8fcdabe54c971d4786f731647c441cb3ae22bbf125b9bc01eddc2b6ca5530c *./Graphics/game/dan_info/frame/6.png
|
||||
5b5e48222e6713ec44a8a14f6eb46b2839f8cc4588953973a38c37b9e77b162d *./Graphics/game/dan_info/gauge_border_cell.png
|
||||
060e1ae8a3ffcdd68fdf642a80c86263295536652c41dbf76817aacd0c0128e9 *./Graphics/game/dan_info/gauge_border_plate.png
|
||||
f17f353558be8f2c6e3a3be114c03611384c1475d292e8b38bd176e60299c953 *./Graphics/game/dan_info/gauge_border_plate.png
|
||||
6b0159e72495340ca85bad5fac95adab1410c81ad8ddfe5675c33d3a9866e437 *./Graphics/game/dan_info/rank_plate/0.png
|
||||
6a0be1a970b16183cf8b69f7dc0cd14da5d31881cdacc0ec693fffdf257506b2 *./Graphics/game/dan_info/rank_plate/10.png
|
||||
d052e74c3f374621c2453243b608d4acbb80c200c08e2c77518c619253a1cfe3 *./Graphics/game/dan_info/rank_plate/11.png
|
||||
@@ -4060,7 +4060,7 @@ f1f354444c95251b136b0feac381dacddcc33bd0f324a912178bfcb0cd2b9846 *./Graphics/gam
|
||||
16bd30db3aa41354ccc725443d31306e221bc721f6fe4d8e31d060ce1c866c51 *./Graphics/game/gauge_dan/tamashii_fire/7.png
|
||||
1370bfba37463f76ab8b8f40f308cab7b29982eacbae068fcd46df5f1e2dacd0 *./Graphics/game/gauge_dan/tamashii_overlay.png
|
||||
1b80a57d99a7c80afc2271f261471059d39341301f3b4d97b208d86ecc5dce84 *./Graphics/game/gauge_dan/tamashii.png
|
||||
55ccfbfc6943133a75ccf4f08d603203bb6afbcb06ae1a9487b9dc74e71c9703 *./Graphics/game/gauge_dan/texture.json
|
||||
9720b853a141842433d45ae706c7e7ecec8e918b37a61cce9757e3b2fbbc9548 *./Graphics/game/gauge_dan/texture.json
|
||||
e0f89dc98bc3cd5e36fe43afbf3d9ce142f69be881931e0a9733700e0df30628 *./Graphics/game/gauge/hit_effect_circle_big.png
|
||||
e0f89dc98bc3cd5e36fe43afbf3d9ce142f69be881931e0a9733700e0df30628 *./Graphics/game/gauge/hit_effect_circle.png
|
||||
8ce6d952089be1e8de286949f0287f34ad191b82d3bf3ad174d15ccb1e6232d1 *./Graphics/game/gauge/hit_effect.png
|
||||
@@ -4374,7 +4374,7 @@ d21dc53600bab83b80352bad38cd598d216c6e1279a4d54a0a085ad82ad1430d *./Graphics/res
|
||||
684c22481d2a0e4bb2d6dd67b5df87650e081edfeadffcc70c377c393334c06d *./Graphics/result/score/score_shinuchi_en.png
|
||||
1c160a1a14016ea3a5f761b040db433420476363224011d615613af660e7d0e1 *./Graphics/result/score/score_shinuchi_ja.png
|
||||
89c4d6afafb8010ec4da0b9f72f10f677ec8c87677fcb3d2c9edde923a5b5f9f *./Graphics/result/score/texture.json
|
||||
546297e182cf47f1d498cf09c0dfa0bc46b162bab5fc7820077f6ee2a1003754 *./Graphics/skin_config.json
|
||||
43ae48b9d4608268343a20d61c74bd323000f47a15ef81c512ef9c0443532f0f *./Graphics/skin_config.json
|
||||
a05d23f0997446d4db2b745602bff7fc3d2cdce968a1c24e078684d41cf2982c *./Graphics/song_select/animation.json
|
||||
27e427b29774e04dc739b1c58a7205565de88cea6370876b623f8e13a7106b5c *./Graphics/song_select/box/back_graphic.png
|
||||
b74432db46ec6d7ec080fbee6df6029c1451e243d30813fcf597a21704de4e74 *./Graphics/song_select/box/background/0.png
|
||||
@@ -4837,7 +4837,7 @@ eb2bb15e87cc83d66b320e0e4cbcbd2d5385881f36eca27fe73740439055ef6c *./Scripts/anim
|
||||
8736233c8c570fb4c1870248b07b616b4cf48528ebe269c9f06f8257edd7c9e3 *./Scripts/background/bg_collabs/a3.lua
|
||||
e4ff773b74b780eb310a43053399f33a34b16885627d42c5255bafaf05d53734 *./Scripts/background/bg_collabs/animal.lua
|
||||
60c12b294fff74b15c7f54001374434d3f88572129336de622a809130b1fa73d *./Scripts/background/bg_collabs/buttoburst.lua
|
||||
7a20ec7bf715a91d7d4c1e53814d03a7e9b638540489b686dc6c29804a4fad03 *./Scripts/background/bg_collabs/dan.lua
|
||||
21c0d0ad67c6b581da7c1fd5b6c1e5ebaff49027b21a1d33aba3e13dec003a48 *./Scripts/background/bg_collabs/dan.lua
|
||||
e514657c28c18d6b913e24b416694cd9e0dc4f61d229b42e423ea62ac5ff69a3 *./Scripts/background/bg_collabs/funassyi.lua
|
||||
7fa5d269efdb938c275a25e73d2cbebbad610fb49cfc6a17d8e56ad9bd3d5b41 *./Scripts/background/bg_collabs/imas.lua
|
||||
d6a27cd79db76d7cdb3fcf70134fadae0679e728f2b2bd615ce4b8c465b44c28 *./Scripts/background/bg_collabs/imas_sidem.lua
|
||||
@@ -4965,7 +4965,7 @@ d398c362848a29b81603c57dbefac089a3b2f2aea5accb43bdc76a8695ec0e37 *./Scripts/back
|
||||
6aa3e90eb09ac7a5a3ee5b6ec060958225733738d7e8116b6662e67aa010196f *./Scripts/background/bg_objects/collab_dancer_model.lua
|
||||
9bfbffa09eeafc2836bac7391fdbb277899342e6f07cfe366d6f8da6701c0d3d *./Scripts/background/bg_objects/collab_parent.lua
|
||||
7c753b553e1cc4fbe2e066442a812be488d20864fed6b8e0c3834a18bddddf77 *./Scripts/background/bg_objects/dancer.lua
|
||||
94670a496a7cc38c0f87a3dce12384aa5875e121e576afd9d955b834e5b142f3 *./Scripts/background/bg_objects/dan_info.lua
|
||||
816763b6a04858853a6519ea753f07e57a5d94d7754430caeec9f355b8ea262e *./Scripts/background/bg_objects/dan_info.lua
|
||||
1ce550bce8d8d814b48847e564acb0bfae5062ecd6fa97ddc39914e8692f9569 *./Scripts/background/bg_objects/donbg/1.lua
|
||||
1ce550bce8d8d814b48847e564acb0bfae5062ecd6fa97ddc39914e8692f9569 *./Scripts/background/bg_objects/donbg/2.lua
|
||||
1ce550bce8d8d814b48847e564acb0bfae5062ecd6fa97ddc39914e8692f9569 *./Scripts/background/bg_objects/donbg/3.lua
|
||||
@@ -5005,7 +5005,7 @@ f204455c907d3e0e7affb89db3649a709a27d528d84cc58d51a7d8cfaa1d3deb *./Scripts/back
|
||||
4e17bf53815d1e586fdba5f3501d6f2d9935ad5604da871d2e7e89c87499aedd *./Scripts/background/dancer_data/dancer_3.lua
|
||||
6e2b3c136611c688cdfbe44b0bbcb9d25c2ab647903246b07f2aef9baa6bab0b *./Scripts/background/dancer_data/dancer_4.lua
|
||||
3a4f1f45bb54c4303dc97afcc6f67df831d6d6011a2264baed3d933c789d210e *./Scripts/background/dancer_data/dancer_5.lua
|
||||
0cf21c1fa200028935b148a71dd5a97942e9b73f5f957d358951ebbf60801ee0 *./Scripts/dan_select/dan_select.lua
|
||||
4833aa8aa12cbf6f765cd60479b97aaadbe6b1fb5a8cb317c0c2131fe849b90c *./Scripts/dan_select/dan_select.lua
|
||||
020f929896e3f58c27bf54881afbbf1597ebd14951b5476f9a97a29fa670e2fc *./Scripts/entry/box.lua
|
||||
0a941cea73b6a81f2c92219be139a43f5902067ce468ffd189520395b4739c91 *./Scripts/entry/costume_menu.lua
|
||||
83fc6c160c85a68a75d146f455cb4e18fc962c23a0020d28ac6943a1843db504 *./Scripts/entry/entry.lua
|
||||
@@ -5022,7 +5022,7 @@ f4de8faceba1417bbdf0c408275f36b91022c93539178bd2d59018623bac759b *./Scripts/game
|
||||
826c02cac90412a42722d0fa23e5f08878b00f32ca564607d08bd36fdecc0de4 *./Scripts/game/ending_anim/rank_hud_out.lua
|
||||
6c885099876d77ea14d4588edb3de5105ecef7f8b83e2787a3bdb25918e5b920 *./Scripts/game/ending_anim/rank_result_kiwami.lua
|
||||
02a2a424b68fce7b172807ce60df5c2b41121cb65f2edcc5a1e43b77702a4008 *./Scripts/game/ending_anim/rank_result.lua
|
||||
8f8f0910e33b6cc90646e81c2674a3c31004106ff9fe2b38788bcd2067691ffc *./Scripts/game/gauge.lua
|
||||
a66e532c7d4f3371300089e0266e4cd7b0e4574870f1aef0fb1fbead5a5c8709 *./Scripts/game/gauge.lua
|
||||
53ac15fdeee0ffc98670e128ff3cddc0ba66e0e8cbd91ab440628b0fd7d804ff *./Scripts/game_over/game_over.lua
|
||||
6e4a0e75474a06dc9181e4c1c6de9a7cb9f5019e155d7275ce84b39712f36aeb *./Scripts/global/allnet_indicator.lua
|
||||
a24e5eb9ac289325facb2fe023b16a343ef1ecf7e57cbb988bb81e2514665cf3 *./Scripts/global/coin_overlay.lua
|
||||
@@ -5336,7 +5336,35 @@ c567acc69bf6e9a239e66a195f2d65a7ec6455acff3ee248f4302477d01c193d *./Videos/attra
|
||||
54f561d89b48feff2fa31999e7485e370f2c55b9f360102b2014310078d20fc3 *./Videos/attract_videos/attractdemo_kor.mp4
|
||||
3801f84ff85f56376828abef0b12bd8a1e336b4bc739557bc0ccfa386d79668e *./Videos/op_videos/title.mp4
|
||||
108925ad487038a40cb711be11c751b31205a2e9527e97f2dec4410503fe5cb6 *./Graphics/dan_select/box/clear_mark/0.png
|
||||
8ce42b15149894471e7644a836613106a9302004211a084b6144ef66d11be07f *./Graphics/dan_select/box/clear_mark/1.png
|
||||
0f06e751125fe6c733d59dc16b7c71aba2a0463c4436d8618782367faed4fd49 *./Graphics/dan_select/box/clear_mark/1.png
|
||||
433af3c4eef82636a70592e1bebaa44d9b8f88da5abe240fe55e06535d659110 *./Graphics/dan_select/yellow_box/clear_mark/0.png
|
||||
15c702977afc97112aff1d435e87040ea3262ecd66fcfb9ca4dfa769311b23ff *./Graphics/dan_select/yellow_box/clear_mark/1.png
|
||||
d4b24aa80e9e804737a7dbb45e9ea1bf6e1c0e2c893fb892102cde28c721c3bb *./Graphics/dan_select/yellow_box/clear_mark/1.png
|
||||
c2153f77e11087fcb078ae38527fa83bef29791e3700e30cc87fec4405a66d0f *./Graphics/dan_select/yellow_box/difficulty_ura.png
|
||||
1fc18a7b407b17bf7adeae511968998c6a667ae0b6eb008895dc9867a6714dd6 *./Graphics/dan_select/back/folder.png
|
||||
a7d33686dc618520da047779b3a47be6219940d386b32c1c3e54bb5aceae22ae *./Graphics/dan_select/back/texture.json
|
||||
7a8488aae35dc8b279c0dfe10384b8f00fad2dee3ad1e60dd5772a432859d6af *./Graphics/dan_select/yellow_box/difficulty_level/0.png
|
||||
bd85a2c83fcdc5e2cdaf06f1ffa966253469da4f0bbde53342cd7686a6f96a9c *./Graphics/dan_select/yellow_box/difficulty_level/1.png
|
||||
1cc06453bff6e46e5ebf6bfaa8bdc268df3635ad37705b34165d13a2293c8c0e *./Graphics/dan_select/yellow_box/difficulty_level/10.png
|
||||
3012ba59ef42231675b250b0a938bfd75d873de9d61f3569968d7c409ffe1be9 *./Graphics/dan_select/yellow_box/difficulty_level/2.png
|
||||
ef2d82d94e4ab1d480b45e4ae13782210e54d17082ddc4172d2abe2f1cd598ea *./Graphics/dan_select/yellow_box/difficulty_level/3.png
|
||||
e6834082724df4028007b8fac86ed3b8cbccb3741ff14ca7e227d0ad03a27158 *./Graphics/dan_select/yellow_box/difficulty_level/4.png
|
||||
063373e623beed7494c636f619f10e98adc1c2b92bdac47ff9ebd4287f4b408b *./Graphics/dan_select/yellow_box/difficulty_level/5.png
|
||||
088b3a9087ba64aeec320d94a95498ac83116f438c437a8825384c2144feffa7 *./Graphics/dan_select/yellow_box/difficulty_level/6.png
|
||||
eed585daf6e7675be2c51f9dd315392400b8075a4dbbc7de8e9670e0cc76e2fd *./Graphics/dan_select/yellow_box/difficulty_level/7.png
|
||||
23579f9c3f6d2e54d3df4ad8b64bdddd5a014d3d989af8e0a0b13a0383e2d173 *./Graphics/dan_select/yellow_box/difficulty_level/8.png
|
||||
0e0ff6a91affcd09f57190a71b3a6b61af0553c4d281364f508b99770365cf6b *./Graphics/dan_select/yellow_box/difficulty_level/9.png
|
||||
8add25664596650e50acf0a5786a1ca44e3cca3a7ff1a0815f8c4b13d99f9b71 *./Graphics/dan_select/box/clear_mark/2.png
|
||||
dd126fb0697f9d54e73694c69f3ab54998b8176ffdd3c5dbe10e8b6029edb0d9 *./Graphics/dan_select/box/clear_mark/3.png
|
||||
55b4cca4ce4874e95bc1265b53e0affcf477ccf4b63bd8f925db91c55597b171 *./Graphics/dan_select/box/clear_mark/4.png
|
||||
8ce42b15149894471e7644a836613106a9302004211a084b6144ef66d11be07f *./Graphics/dan_select/box/clear_mark/5.png
|
||||
8d0be9e425230fc2542f208b8494f0d007c4c23bd3a491a279d2d6ce2b7d0f62 *./Graphics/dan_select/yellow_box/clear_mark/2.png
|
||||
d1cdbdb980dd549cdb8a806b7d1adc1e14193772e8cd7a62785714879a83613b *./Graphics/dan_select/yellow_box/clear_mark/3.png
|
||||
0505531898b9f3e9d174464e0306517f3804304c3a9eda4a7d41897dc65b73be *./Graphics/dan_select/yellow_box/clear_mark/4.png
|
||||
15c702977afc97112aff1d435e87040ea3262ecd66fcfb9ca4dfa769311b23ff *./Graphics/dan_select/yellow_box/clear_mark/5.png
|
||||
9d171b073242c4448e0664533aa54e3f1c337d5e7fd32e7a1e3fa55865382c8f *./Graphics/dan_select/yellow_box/exam_best_pill.png
|
||||
a7073f04a6f717214aabd6f60f80fde4a4656012327780ccfaa6df51b0cf6269 *./Graphics/game/gauge_dan/1p_lamp.png
|
||||
feee6a6b22b4fbe5fefb51a7568f1f0c9f553e37f543f5498042ab37357bd18e *./Graphics/game/gauge_dan/2p_lamp.png
|
||||
c0b93b68d5618c46103efe2f338affdee84f0afd82c967016640ccd347b357c5 *./Graphics/game/gauge_dan/bar_fade_clear.png
|
||||
ecf728861f1e98daff53b3cbfb5acb5c7e48c90dc0268bb1f7b82361deb1af18 *./Graphics/game/gauge_dan/lamp_clear.png
|
||||
15b7143bdf6632718f0b1ce429ab81a3e221429f15c7e9de48712521d7091a6f *./Graphics/game/gauge_dan/track_red.png
|
||||
cafca767d283873211e2050e760c1bd135bc17d1fab8a4ec4312f602d222f3b3 *./Graphics/dan_select/yellow_box/exam_gauge_best_pill.png
|
||||
Reference in new issue
Block a user