Files
PyTaikoGreen/Scripts/background/bg_objects/donbg/1.lua
T
2026-09-20 13:37:46 -04:00

56 lines
1.8 KiB
Lua

local DonBGBase = require("background/bg_objects/donbg/base")
DonBG1 = setmetatable({}, { __index = DonBGBase })
DonBG1.__index = DonBG1
function DonBG1.new(index, player_num, path)
local self = setmetatable({}, DonBG1)
local base = DonBGBase.new(index, player_num, path)
for k, v in pairs(base) do
self[k] = v
end
self.overlay_move = tex.get_animation(2)
self.overlay_texture = tex.get_texture_info(self.name, "overlay")
self.footer_texture = tex.get_texture_info(self.name, "footer")
self._id_overlay = tex.get_texture(self.path .. "/" .. self.name .. "/" .. "overlay") or 0
self._id_footer = tex.get_texture(self.path .. "/" .. self.name .. "/" .. "footer") or 0
return self
end
function DonBG1:update(current_time_ms)
DonBGBase.update(self, current_time_ms)
self.overlay_move:update(current_time_ms)
end
function DonBG1:draw_textures(fade, y, frame)
for i = 0, 4 do
tex.draw_texture(self._id_bg, {
frame = frame,
fade = fade,
x = (i * self.bg_texture.width) + self.move.attribute,
y = y
})
end
for i = 0, 5 do
tex.draw_texture(self._id_overlay, {
frame = frame,
fade = fade,
x = (i * self.overlay_texture.width) +
self.move.attribute * (self.overlay_texture.width / self.bg_texture.width),
y = y + self.overlay_move.attribute
})
end
for i = 0, 30 do
tex.draw_texture(self._id_footer, {
frame = frame,
fade = fade,
x = (i * self.footer_texture.width) +
self.move.attribute * (self.footer_texture.width / self.bg_texture.width) * 3,
y = y + self.overlay_move.attribute
})
end
end
return DonBG1