The drumroll effect (birds / shuriken / arrows) spawned in the top-left corner and swept across the top band. The original spawns the pieces over the lower backdrop (x 6..1100, y 540..1020), behind the dancers, and each movie has its own path: birds and arrows rise to the right, shuriken fly level and spin.
renda.lua now replays exactly that: spawn over the lower backdrop, per-effect velocity, 120 frames at 120 Hz, same 25-slot round-robin pool. Draw order in background.lua is unchanged (already before the dancers).
The drumroll effect (birds / shuriken / arrows) spawned in the top-left corner and swept across the top band. The original spawns the pieces over the lower backdrop (x 6..1100, y 540..1020), behind the dancers, and each movie has its own path: birds and arrows rise to the right, shuriken fly level and spin.
`renda.lua` now replays exactly that: spawn over the lower backdrop, per-effect velocity, 120 frames at 120 Hz, same 25-slot round-robin pool. Draw order in `background.lua` is unchanged (already before the dancers).
🤖 Generated with [Claude Code](https://claude.com/claude-code)
The birds / shuriken / arrows spawned in the top-left corner and swept across
the top band. The original spawns them over the lower backdrop (x 6..1100,
y 540..1020), behind the dancers, and each movie has its own path: birds and
arrows rise to the right, shuriken fly level and spin. Replayed at 120 Hz for
120 frames, same 25-slot pool as before.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Checked against the original: the pieces cross at half the speed the 120 Hz
step gave them, and only about ten are ever live -- the oldest is replaced as
soon as an eleventh starts.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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The drumroll effect (birds / shuriken / arrows) spawned in the top-left corner and swept across the top band. The original spawns the pieces over the lower backdrop (x 6..1100, y 540..1020), behind the dancers, and each movie has its own path: birds and arrows rise to the right, shuriken fly level and spin.
renda.luanow replays exactly that: spawn over the lower backdrop, per-effect velocity, 120 frames at 120 Hz, same 25-slot round-robin pool. Draw order inbackground.luais unchanged (already before the dancers).🤖 Generated with Claude Code