Result: fill the soul gauge cell by cell #27

Merged
Yonokid merged 2 commits from GanYiZhong/YataiDONNijiiro:result-gauge-cells into main 2026-09-11 03:54:26 +02:00
2 Commits
Author SHA1 Message Date
Yonokid 19d1fcc859 Merge branch 'main' into result-gauge-cells 2026-09-11 03:54:19 +02:00
TaikoZhongandClaude Fable 5.1 ed7f7224f7 Result: fill the soul gauge cell by cell on the cabinet's 50-cell grid
The result gauge stepped in 87 engine units of 8.4 px, so the fill crept
across the 50-cell / 21 px groove instead of lighting one cell at a time.
Convert the fill target to cells (points * 50 / max, floored like the game
HUD), step one cell per 7 frames (kGageSpeed_), place the norma at cell
30 / 35 / 40, and give the fill pieces the HUD's one-cell-wide art on the
groove's grid.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-11 09:37:40 +08:00