Costume select: cabinet icon order, round drum-hint capsule, title placement #28

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GanYiZhong wants to merge 0 commits from GanYiZhong/YataiDONNijiiro:costume-arcade-layout into main
pull from: GanYiZhong/YataiDONNijiiro:costume-arcade-layout
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Costume select screen against the cabinet:

  • Icon row order: default / cool / cute / joke / random (the cabinet's five, its order), then the YataiDON-only costume and head/body pickers. Needs the engine option costume_arcade_order from Yonokid/YataiDON#172 (set here in skin_config); without that engine change the row would not match the cursor, so please merge the engine PR first.
  • えらぶ/決定 drum hint: the white capsule and its two pills are fully round like the cabinet's ControlGuideS.
  • Title: anchored ~48 px in from the panel's corner as measured on the cabinet (was ~32/40), outline 6 like the arcade text_title.

🤖 Generated with Claude Code

Costume select screen against the cabinet: - **Icon row order**: default / cool / cute / joke / random (the cabinet's five, its order), then the YataiDON-only costume and head/body pickers. Needs the engine option `costume_arcade_order` from Yonokid/YataiDON#172 (set here in skin_config); without that engine change the row would not match the cursor, so please merge the engine PR first. - **えらぶ/決定 drum hint**: the white capsule and its two pills are fully round like the cabinet's ControlGuideS. - **Title**: anchored ~48 px in from the panel's corner as measured on the cabinet (was ~32/40), outline 6 like the arcade text_title. 🤖 Generated with [Claude Code](https://claude.com/claude-code)
GanYiZhong added 1 commit 2026-09-11 15:13:41 +02:00
- Icon row in the cabinet's order (default / cool / cute / joke / random, then the
  YataiDON-only costume and head/body pickers) via the new engine option
  `costume_arcade_order`; the Lua row lists the items in that order.
- The えらぶ/決定 drum-hint capsule and its two pills are fully round like the
  cabinet's ControlGuideS.
- Title anchored ~48 px in from the panel's corner as measured on the cabinet,
  outline 6 like the arcade text_title.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
GanYiZhong added 1 commit 2026-09-11 15:22:26 +02:00
- The えらぶ/決定 drums carry their sticks (one on the rim, two crossed on the
  face), built from the cabinet guide stick shape in wood colour.
- Title ink starts ~43 px in from the panel's left edge like the cabinet (the
  previous 116 anchor overshot); outline 7 for the heavier arcade face.
- Icon boxes and icons drawn at 1.08: the cabinet's measure ~80 px against our 74.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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Collaborator

Follow-up: the えらぶ/決定 drums now carry their sticks (one on the rim, two crossed on the face) like the cabinet's guide; title inset corrected to the cabinet's ~43 px; icon boxes and icons drawn 8 % larger to match the cabinet's ~80 px boxes.

Follow-up: the えらぶ/決定 drums now carry their sticks (one on the rim, two crossed on the face) like the cabinet's guide; title inset corrected to the cabinet's ~43 px; icon boxes and icons drawn 8 % larger to match the cabinet's ~80 px boxes.
GanYiZhong added 1 commit 2026-09-11 15:36:39 +02:00
The えらぶ/決定 hint is an animation on the cabinet (common/control_guide_s,
s_menfuchi_kp: a stick tapping the rim on the select drum, two sticks and a
face flash on the decide drum, 420-frame loop), not a still. Export it as a
clip (scratchpad/lyric/clip_export_guide_s.py: sprite 59 plus the capsule
plate of the root at `default`) and replay it through game/clip_player at
the guide's position; the two labels are drawn with the engine font at the
clip's text-field centres, with a same-colour 1.5 px outline for the heavier
arcade face. The hand-drawn plate goes back to its original and stays as a
fallback when the clip is missing.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Author
Collaborator

Follow-up: the えらぶ/決定 hint is now the cabinet's own ControlGuideS animation (stick tapping the rim / two sticks and a face flash, 420-frame loop) replayed via game/clip_player from a new game/guide_costume_anim export, instead of a still; the hand-drawn plate is back to the original as a fallback. New texture folder, so a reconfigure is needed for the TexIDs.

Follow-up: the えらぶ/決定 hint is now the cabinet's own ControlGuideS animation (stick tapping the rim / two sticks and a face flash, 420-frame loop) replayed via game/clip_player from a new `game/guide_costume_anim` export, instead of a still; the hand-drawn plate is back to the original as a fallback. New texture folder, so a reconfigure is needed for the TexIDs.
GanYiZhong closed this pull request 2026-09-11 15:41:20 +02:00

Pull request closed

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Reference: Yonokid/YataiDONNijiiro#28