gauge: 50-cell / 21 px fill grid, fade sprite aligned with the bar #4

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The gauge art (overlay separators, クリア box, 魂) is a 50-cell / 21 px grid from x=738, but the fill pieces were 12 px and the engine stepped in 87 units, so the fill edge landed mid-cell. Declares gauge_cells: 50 (read by https://github.com/Yonokid/YataiDON/pull/152, default 87) and widens every fill piece to one 21 px cell; the fade/transition pieces are anchored on their own cell and lined up with the bar rows (they were 24 px wide, half a cell left and 3–4 px low). Gauge frame position unchanged.

🤖 Generated with Claude Code

The gauge art (overlay separators, クリア box, 魂) is a 50-cell / 21 px grid from x=738, but the fill pieces were 12 px and the engine stepped in 87 units, so the fill edge landed mid-cell. Declares `gauge_cells: 50` (read by https://github.com/Yonokid/YataiDON/pull/152, default 87) and widens every fill piece to one 21 px cell; the fade/transition pieces are anchored on their own cell and lined up with the bar rows (they were 24 px wide, half a cell left and 3–4 px low). Gauge frame position unchanged. 🤖 Generated with [Claude Code](https://claude.com/claude-code)
GanYiZhong added 1 commit 2026-09-08 22:46:50 +02:00
The gauge art (border/overlay separators, クリア box, 魂) is a 50-cell, 21 px
grid from x=738, but the fill pieces were 12 px wide and the engine stepped
in 87 units, so the fill edge landed mid-cell ("超過但不到一格"). Declare
gauge_cells = 50 (engine reads it via skin_entry) and widen every fill
piece to one 21 px cell; the fade/transition pieces are anchored on the
cell they belong to and lined up with the bar rows (1P -34 / 2P -91).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
GanYiZhong force-pushed fix-gauge-fade from 67a1379974 to 4c2a7da14b 2026-09-08 22:46:50 +02:00 Compare
Yonokid closed this pull request 2026-09-09 17:04:58 +02:00

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Reference: Yonokid/YataiDONNijiiro#4