The dan transition the engine plays when leaving dan select (YataiDON 407de92) uses dan_select animations 19-23. This skin ships its own dan_select/animation.json without them, while the transition textures come from PyTaikoGreen, so leaving dan select crashed.
Added 19-23 from PyTaikoGreen, distances scaled x1.5 for 1920x1080 (22 is the emblem's spin in degrees and is not scaled). Only additions to Graphics/dan_select/animation.json; checksums.sha256 untouched.
(The engine side, Yonokid/YataiDON#290, makes such skins skip the transition instead of crashing; with this the skin gets the transition itself.)
The dan transition the engine plays when leaving dan select (YataiDON 407de92) uses dan_select animations 19-23. This skin ships its own dan_select/animation.json without them, while the transition textures come from PyTaikoGreen, so leaving dan select crashed.
Added 19-23 from PyTaikoGreen, distances scaled x1.5 for 1920x1080 (22 is the emblem's spin in degrees and is not scaled). Only additions to Graphics/dan_select/animation.json; checksums.sha256 untouched.
(The engine side, Yonokid/YataiDON#290, makes such skins skip the transition instead of crashing; with this the skin gets the transition itself.)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
The engine's dan transition (shown when leaving dan select) uses dan_select
animations 19-23. This skin has its own dan_select/animation.json without
them, so leaving dan select crashed: the transition textures come from
PyTaikoGreen, but the animations did not. Added from PyTaikoGreen with the
distances scaled x1.5 for 1920x1080 (22 is degrees and stays as is).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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The dan transition the engine plays when leaving dan select (YataiDON 407de92) uses dan_select animations 19-23. This skin ships its own dan_select/animation.json without them, while the transition textures come from PyTaikoGreen, so leaving dan select crashed.
Added 19-23 from PyTaikoGreen, distances scaled x1.5 for 1920x1080 (22 is the emblem's spin in degrees and is not scaled). Only additions to Graphics/dan_select/animation.json; checksums.sha256 untouched.
(The engine side, Yonokid/YataiDON#290, makes such skins skip the transition instead of crashing; with this the skin gets the transition itself.)
🤖 Generated with Claude Code