1c6243baf2af82ffc40641569c29190be13c7edd
Opening a folder on this engine differs from the cabinet in one way that matters for the animation: the cabinet swaps the content 69 frames into the decide leg, this engine swaps when its loader is done, which can be a couple of seconds for a big folder. The leg clock parked one frame short of the swap (f113), i.e. with the decided board already furled away and the neighbours flown out, so the screen sat empty for the whole load -- and before that the engine re-grows the decided box's yellow frame, which made the board close and reopen right after the press. - The open leg now parks one frame short of the furl (f99): the decided board stays up, contents faded per the clip, as the loading state. On the swap the clock resumes from the furl, so furl (f100..113) and the new board's unfurl (f114..) play back to back; a swap that lands before the park point just lets the clock run. - The neighbours' fly-out (f86..99) plays before the swap as on the cabinet; it used to wait for the swap and then jump straight to the off-screen hold. - The decided board is remembered at OPEN_BEGIN and drawn fully open for the whole leg, past the engine's closed re-grow and past the moment the engine takes the box off the wheel for the loader (draw_overlays bridges it from the still-live box handle until it has furled). - The new content's song / back board is not drawn before the swap frame. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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