acfc59c69e7300bb815a50c5fa0e2caebe28afc2
The engine sizes every frame of a folder texture like frame 0 (source rect and default x2/y2), so the 177x311 and 233x233 patches were being stretched to 216x311 and their edges showed as boxes around the lamps. Each patch is now padded to 233x311 with the untouched backdrop around it; the patch is bg + glow, so the extra backdrop is invisible at any fade. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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