Follow-up to #49. The parent merged its two entry bounce moves into one (animation.json entry 2, total -340). BOUNCE_END in Scripts/entry/player.lua still assumed the old -295/+50 pair, so with the inherited file Don floated ~140px above the nameplate.
BOUNCE_END = -510 (-340 x 1.5) lands Don's centre on DON_CY again: feet at y890, just above the nameplate (y920). Checked in-game after side select.
Follow-up to #49. The parent merged its two entry bounce moves into one (`animation.json` entry 2, total -340). `BOUNCE_END` in `Scripts/entry/player.lua` still assumed the old -295/+50 pair, so with the inherited file Don floated ~140px above the nameplate.
`BOUNCE_END = -510` (-340 x 1.5) lands Don's centre on `DON_CY` again: feet at y~890, just above the nameplate (y~920). Checked in-game after side select.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
The parent merged its two entry bounce moves into one (animation.json
entry 2, -340). BOUNCE_END still assumed the old -295/+50 pair, so with
the inherited file Don floated ~140px above the nameplate.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Follow-up to #49. The parent merged its two entry bounce moves into one (
animation.jsonentry 2, total -340).BOUNCE_ENDinScripts/entry/player.luastill assumed the old -295/+50 pair, so with the inherited file Don floated ~140px above the nameplate.BOUNCE_END = -510(-340 x 1.5) lands Don's centre onDON_CYagain: feet at y890, just above the nameplate (y920). Checked in-game after side select.🤖 Generated with Claude Code