2026-07-26 - 2026-10-26
Overview
63 Pull requests merged by 1 user
Merged
#74 Result crown: shine sweep per crown colour
Merged
#75 Song select: smaller board titles outside English
Merged
#73 No retry mini-game after a failed song
Merged
#72 Song select: show the song count on folders without an explanation
Merged
#71 Dan select and dan result after the skin config move
Merged
#70 Notes: the cabinet's flight and big-note sparkle trail
Merged
#68 Timer digits in the cabinet grey
Merged
#67 dan select: no 自己ベスト row when there is no best
Merged
#66 dan game: soul gauge drawn as on the cabinet
Merged
#65 dan select: 自己ベスト rows and all six clear stamps
Merged
#64 dan select: course panel closer to the cabinet
Merged
#63 dan select: back chip, chip names, cursor and course rows
Merged
#62 dan select: cabinet clear stamps, no parent ura badge
Merged
#61 Losslessly recompress the PNGs stored uncompressed (385 MB -> 27 MB)
Merged
#60 game: add the parent's animations 94-100 (full combo / clear sound and voice)
Merged
#59 result: skipping the reveal lands the rank plate instead of dropping it
Merged
#58 gauge: fix the fading cell gap and clear mark on this skin's grid
Merged
#57 skin_config: cell-aligned gauge clear mark
Merged
#56 background: pack the cabinet movies' per-frame channels into strings
Merged
#52 result: play the cover back for a retry
Merged
#51 Update checksums.sha256
Merged
#50 entry: land the Don on the parent's new bounce
Merged
#49 entry: drop the pinned entry animations
Merged
#48 background: cabinet backdrops for the collab presets
Merged
#47 collabs: use the parent's collab scripts with its reworked art
Merged
#46 entry: pin the entry animations the Don placement is built on
Merged
#45 dan select: add the dan transition animations (19-23)
Merged
#42 dan select: extend the parent's DanSelect instead of replacing it
Merged
#41 Add yellow_box_bottom to skin_config (dan select box bottom edge)
Merged
#40 Background: the collab backgrounds PyTaikoGreen added after background.lua was forked
Merged
#39 Animations: follow the engine's merged move animations
Merged
#38 Ending: place the 2P banner on the 2P lane (game_p2_y)
Merged
#37 Result: the gold gauge cell follows the cleared state, not the cell count
Merged
#36 i18n: Korean for every dictionary string
Merged
#35 Lua: every user-visible string comes from skin_config (tex.skin_text)
Merged
#34 zh is Simplified Chinese: convert the zh strings, translate the last Japanese-only labels
Merged
#33 Loading transition: the game hint block follows the interface language
Merged
#32 font.ttf 3.000: all five cabinet atlases (adds Simplified Chinese and Korean)
Merged
#31 Dan gauge: 1P red / 2P blue unfilled track
Merged
#30 Dan result: 未到達 plates per language and the "not recorded" banner
Merged
#29 Dan select: the cabinet's exam grid (soul gauge box + per-song segments)
Merged
#27 Result: fill the soul gauge cell by cell
Merged
#26 Dan gauge: one 21 px cell per bar piece
Merged
#25 Game HUD: song title on the cabinet line
Merged
#22 Song select: the decided genre board stays up while its songs load
Merged
#21 Light effects: entry glow patch size, add-blended layers drawn additively
Merged
#20 Song select: the course mark pops to its decided look once the course is locked in
Merged
#19 Score rank (粋 / 雅 / 極): in-game badge and result plate
Merged
#18 Ending banners: replay the original clips (clear / full combo / donderful / fail)
Merged
#17 Entry: draw the mode-select cursor glow under the board
Merged
#16 Lower backdrops: replay every element of the original movies
Merged
#15 Song select: no credit line, course names at the record's size
Merged
#14 Gauge: centre the soul-max fire where the original puts it
Merged
#11 donbg band: replay every element of the original movie
Merged
#13 Result: 2P backdrop is red on the left and cyan on the right
Merged
#12 Roll effect: fly over the lower backdrop along the original paths
Merged
#10 Soul-max crowd: replay the per-group movie instead of a flat overlay
Merged
#9 dan doors: tear down outside SONG_SELECT / DAN_SELECT
Merged
#7 entry: centre the credit-row text, white outline on the 1P/2P labels
Merged
#6 song select: drop the placeholder NEIRO frame under the return button
Merged
#5 entry: drop the 「つかわない」 caption
Merged
#3 Enable gauge_cell_fade_in
Merged
#2 Enable combo_color_tiers (silver 50+, gold 100+)
5 Issues closed from 1 user
Closed
#53 Dan select back button needs a new asset
Closed
#55 New assets needed for clear/fail marks
Closed
#54 Ura indicator on dan select needs to be removed
Closed
#43 Modifier window is blocked by the score history object
Closed
#44 Rank displays incorrectly on result screen
6 Issues created by 1 user
Opened
#43 Modifier window is blocked by the score history object
Opened
#44 Rank displays incorrectly on result screen
Opened
#53 Dan select back button needs a new asset
Opened
#54 Ura indicator on dan select needs to be removed
Opened
#55 New assets needed for clear/fail marks
Opened
#76 Fireworks are positioned incorrectly